ZOMG! We've Been 1337 HaxXored! (07/03/06)
Woot!... Of sorts.
Infernal Funhouse is somewhat proud to announce that someone out
there in, apparently, Turkey, thinks that our totally free, lightly
moderated, value-added game forums are influential enough to deserve
an honest-to-goodness hacking. Look out, IBM, we hear that your
servers are next. Sigh...
It'll take us
a couple of days, we're told, to get the forums back up, so until
then, everyone do their best to continue on with their lives. We
know it'll be tough, but try to be brave...
Now
Available: Narrator's Screen
It's finally here: the RandomAnime Narrator’s Screen. This
gorgeous, full-color, four-panel game screen includes all the quick-reference
charts and tables Narrators need to run their RandomAnime games
even faster. Narrators will always have the info they need at their
fingertips with this beautifully illustrated and thoughtfully designed
reference screen.
You
know you want it... So buy it now from our online
store or your
favorite hobby shop!
Behold our Generosity
You've asked for it, and we've delivered: Project GR
mecha creation rules! These beta rules represent our continuing work
on what we hope will be the most advanced, most cinematic mecha role-playing
system ever designed. And we're giving away a preview version for
free! Once you've used these new rules to build a mecha or two, please
post your thoughts on our forums. We're very interested in hearing
what you have to say.
We've also posted updated Project GR mecha sheets for both non-sentient
and sentient mecha. Be sure to download these useful reference sheets
along with the new mecha creation rules.
Click here to get your free pdf files of mecha creation, non-sentient
mecha sheets, and sentient mecha sheets!
Collectémon:
Now Available
Infernal Funhouse
is proud (and relieved) to announce the immediate availability
of Collectémon,
the creature and pet supplement for RandomAnime. Collectémon provides
expanded critter creation rules so you can create their own monsters,
pets, and humanoids (like elves, dwarves, orcs, vampires, fae,
and even the occasional cat girl) for use as both player characters
and non-player characters.
Collectémon also
introduces over 60 new gimmicks and several new action systems
to let you add even more unique abilities and awesome powers to
your RandomAnime games. Order Collectémon from
our updated online store or from your
favorite retailers and distributors.
Blazing Success!
(05/27/05)
We're
happy to announce that our book signing at Barnes & Noble went
wonderfully. Dozens of people showed up, including a number of
professors from
ECU. We had an interesting discussion, folks asked great questions,
we signed some books, and I didn't end up sounding like a fool
(which was, honestly, my largest concern). All in all, things went
well.
Thanks
again to Barnes & Noble for sponsoring the event and thanks to
everyone who attended!
Minionomicon:
Now Available! (10/26/04)
Infernal Funhouse is proud to announce the immediate availability
of Minionomicon, the faceless
minion and widget supplement for RandomAnime. Minionomicon
introduces new devastating weapons and items; fanatical cohorts; group
battle tactics; and more than 50 new gimmicks for faceless minions,
widgets, and characters into the already fast and versatile RandomAnime
system. Narrators and players definitely don't want to be without
this awesome supplement!
Minionomicon: Now Printing
(10/15/04)
Well,
everyone, Minionomicon is
at the printers and will be on store shelves within just a few days.
That's a little later than we wanted to have it out, but we'd rather
spend a few extra days to put out the highest quality product we can
than rush something to print without triple-checking its quality.
In a few days, you'll be able to order Minionomicon from
our products page. Until then, you can download
two spreads from this all-new supplement to get a look at what
Minionomicon has in store for you.
Zenzen Sumimasen (10/07/04)
A
couple of years ago, when we originally put together our idea for
our game screen, we had visions of a beautifully illustrated screen
with every table the Narrator would need to run RandomAnime.
To sweeten the pot, we decided to add to the screen a small booklet
of advanced widget and minion rules. You know, a little something
around 30 or so pages, stapled spine, black and white, no cover. Then
we started writing. And writing. And somewhere along the line, by
the time that "little" rules booklet was finished, it had
a name: Minionomicon. It had turned into a full-fledged supplement,
70 pages, crammed full of useful rules, beautifully illustrated, and
every bit as large and detailed as the other supplements we're working
on. We were still very dedicated to packaging Minionomicon
together with the game screen; we want our players to be able to buy
this stuff, you see
But,
as they say, "the best laid plans..."
We
tried, my gentle reader. We tried our best. But the reality of the
situation is that we simply can't package both Minionomicon
and the Narrator's Game Screen together for any sort of reasonable
price. The screen itself is so large and complicated that only a handful
of printers in the country can even print it. Furthermore, the screen
alone will actually cost us more to print than the entire Minionomicon
supplement. And that cost, as you might imagine, would eventually
move on to you. We don't want to sell Minionomicon with a
game screen for $45, and we're pretty sure folks wouldn't buy it.
So,
to remedy this, we're splitting up Minionomicon and the game
screen to be sold separately. Minionomicon will be available
online and on store shelves within the next 10 days. Sorry for the
delay, but the issues mentioned above have forced us to postpone the
release date for Minionomicon. On the positive side, Minionomicon
will be less expensive, but still just as crazy awesome. That supplement
adds so much to RandomAnime and we remain very proud
of it. As for the game screen, expect to see that in about a month
or so, right before Collectemon is released. We personally apologize
to you guys for our oversight. It was always our intention to package
these two products together. Thanks to all of our fans for sticking
with us as we maneuver through our first (and probably not our last)
major "learning experience."
Feel
free to contact us about this issue if you have questions or comments.
We always welcome and greatly appreciate your feedback. You can find
contact information on our contact page.
You can also speak directly to us and with other gamers via our forums.
We Got Forums, Baby! (09/21/04)
Infernal
Funhouse Productions is pleased to announce the creation of free public
forums on our website. With these new forums, you can ask game questions,
provide feedback, post your own house rules, receive news directly
from us writers and designers, chat with other gamers or just chew
over the best way to build the most powerful characters you can.
Over the next few days we'll be tweaking the forums here and there
to make it work better for everyone. Please excuse any weirdness in
the meantime. We welcome you all to our forums and we hope you find
them useful and fun.
Infernal Funhouse Goes to GenCon
(07/01/04)
Infernal
Funhouse Productions will make an appearance at GenCon Indy in Indianapolis,
Indiana. The four day even runs from August 19 through August 22 and
is expected to have over 25,000 attendees! We'll be at booth 2114
showing off RandomAnime and maybe a few other soon to be
available goodies. Stop by our booth and register to win a free copy
of RandomAnime! For more information on this major gaming
convention, visit www.gencon.com.
Don't miss it!
RandomAnime Errata (06/16/04)
Well,
nobody's perfect, and though we certainly try very hard, Infernal
Funhouse is no exception. Click here to
view a list of all known errata for the first printing of RandomAnime.
The list also includes a few updated downloadable tables in pdf format.
Note that these errata are fixed in all later printings of RandomAnime.
New Widget Sheets; New Minion
Sheets (05/10/04)
In
anticipation for Minionomicon, we've added online downloadable
pdf files of Minionomicon's new Widget sheets and Minion
sheets. Usable with both Minionomicon's new rules and RandomAnime's
standard rules, these intuitively designed reference guides will help
you keep your widget and minion information easily accessable. Grab
these new sheets from our downloads page.
It's Official: Nationwide Distribution
(05/10/04)
Infernal
Funhouse has just gained national distribution. Within the month,
gamers should be able to find our games in hobby stores all around
the country. You'll also find us listed in the new issue of Games
Quarterly, the index most hobby stores order their games from. If
your favorite hobby store doesn't carry RandomAnime, they
can now order it easily through any of our distributors. Of course,
if you're living outside the US, you can still order from our easy-to-use
online store. We're also currently negotiating
with overseas distributors to gain worldwide distribution. More on
that front soon.
Introducing:
Minionomicon (05/10/04)
Infernal
Funhouse is proud to announce the summer publication of Minionomicon,
the first supplement for RandomAnime. Minionomicon
introduces new devastating weapons and items; fanatical cohorts; group
battle tactics; and more than 50 new gimmicks for widgets, minions,
and characters into the already fast and versatile RandomAnime
system.
With
Minionomicon’s expanded widget creation rules, players
can quickly and easily construct practically any magical item or technological
gizmo they can imagine—from magical healing potions to retractable
ninja lines to city-destroying super cannons. Minionomicon’s
new minion creation rules allow Narrators to customize their faceless
minions to add variety and challenge to their games, pitting the heroes
against everything from deadly exploding zombies to angry swarms of
robotic killer bees.
Minionomicon also includes the official RandomAnime Narrator's
Game Screen. This gorgeous, full-color, four-panel game screen includes
all the quick-reference charts and tables Narrators need to run their
RandomAnime games even faster. Narrators won’t be able
to do without this beautifully illustrated and thoughtfully designed
reference supplement.
Project GR Beta 1
Now Available (11/02/03)
Over
the last few months, we've been working diligently on Project
GR, the giant robot supplement for RandomAnime.
With the preliminary work now complete, we've posted the first beta
rules of Project GR. Project GR sports over 50 new gimmicks, an expanded
and revised mecha creation section, mecha player character rules,
and more user-friendly mecha sheets. Stop by our Downloads
page to download the beta rules and the new mecha sheet for FREE.
After
we complete playtesting, the final version of Project
GR will be available as a free download. If you'd like to get
credit as a playtester, simply use the Project GR rules in your games,
especially the new gimmicks and action systems, and keep notes on problems
you find, confusing wording, or interesting ideas that the rules generate.
Send in feedback to us and we'll include your name as a playtester.
Collectémon Final
Beta; Project GR update (08/21/03)
Posted
on the Collectémon, page,
you'll now find the final beta version of Collectémon.
It sports a completely redesigned movement system, polished pet and
character gimmicks, and complete compatibility with Project GR
mecha rules. In addition, you can now download the final Collectémon
Critter Sheet, applicable for both cute furry pets and non-human
characters created with the Collectémon rules.
Project
GR is also progressing well. We should have the first beta copy
ready to post within a week or so. Project GR sports enhanced
mecha creation rules, rules for mecha as player characters, and updated
mechanics that more seamlessly integrate mecha into any RandomAnime
game. As usual, we'd appreciate any playtesting results you'd like to
send our way.
Project GR: The Giant
Robot Supplement for RandomAnime (03/24/03)
While
we over here at IF have been polishing up Collectémon,
we've also been hard at work on what we're tentatively calling GR,
our new rules for mecha creation and fighting. While you know that RandomAnime
already has its own mecha section, GR makes mecha creation
faster and more flexible and adds tons of new rules for exciting mecha
scenarios and science-fiction games. In addition, GR will be
totally compatible with Collectémon's
expanded rules, allowing you to use both supplements to expand your
RandomAnime game worlds. In
a few months, a beta copy of GR will be available for free
download. Stay tuned!
Collectémon Beta
2 Now Available!!! (02/18/03)
Collectémon
has now entered its second beta stage. Revised gimmicks, a tweaked character
sheet, mecha gimmick rules, and more refined layouts are just a few
of the revisions we've made to this supplement. Remember to send in
feedback and we'll list you as a playtester when the final version of
Collectémon becomes available.
Collectémon beta
now available (01/22/03)
We've
completed the beta version of Collectémon.
Our first supplement is 48 pages and available as a FREE download from
our downloads page. As Collectémon
is still in its beta stage, there are a few bugs that have to be worked
out. Any text in red is likely to change during playtesting and final
layout. After we complete playtesting, the final version of Collectémon
will be available as a free download. If you'd like to get credit as
a playtester, simply use the Collectémon rules in your games,
especially the new gimmicks and action systems, and keep notes on problems
you find, confusing wording, or interesting ideas that the rules generate.
Send in good feedback to us and we'll include your name as a playtester.
Collectémon beta
ready next week (01/18/03)
Well,
Collectémon work is wrapping up
a little later than expected. However, we did get to finish some important
side projects, namely the creation of a character sheet that was usable
for not only human player characters, but also pets and non-human characters.
Hope you like it. Check back before the end of the month for a downloadable
pdf of Collectémon beta and the
new character sheet!
Collectémon progress;
Game Screen (11/11/02)
Progress
on Collectémon is going slowly
but steadily. We're in the process of playtesting now and hope to have
the starter rules available for download by Christmas. We should have
the game screen finished at about the
same time, or soon thereafter. The screen itself looks really keen and
we're very proud of it. Thanks especially to Ed Page for the awesome
artwork! We're hoping to have the screen back from being colored and
ready to go to press by the beginning of the year.
Collectemon:
The Cute Furry Pet Supplement for
RandomAnime (10/31/02)
Prepare
to break the Style Point barrier with Collectémon, the
first supplement for RandomAnime! Collectémon's
expanded rules for critter creation will allow you to create powerful
pets, fiendish monsters, and even cool non-human player characters quickly
and easily! Collectémon also introduces dozens of brand
new gimmicks for characters and their pets, giving you additional ammunition
for more anime-style mayhem.
FREE Download for Christmas!
RandomAnime—In
Stores Now! (05/20/02)
Hungates
in Eastern North Carolina now carries the RandomAnime
RPG. Graham Crackers Comics in DeKalb, Illinois also carries the game,
and contact has been made with a national distributor to secure further
sales of RandomAnime throughout
the United States. Borders Books is also in the process of generating
a product number for RandomAnime.
Look for it on shelves near you, or order from
us online using PayPal.
On
the horizon is the RandomAnime Narrators Game Screen. A
role-playing game cant say that its truly arrived unless
it has its own game screen, and the RandomAnime Narrators Game
Screen will include tons of quick-reference charts and tables that
will allow you to run games even faster. In addition, were adding
in an extra "Narrators Appendix" filled with nifty widgets,
powerful mecha, awesome pets, and villainous
uh
villains
for use and abuse in your RandomAnime
games.
Welcome to the official
website of Infernal Funhouse Productions, LLC. (04/09/02)
As
of April 9, 2002, Infernal Funhouse is officially in business! Thanks
to everyone for supporting us in our early endeavor. Infernal Funhouse
has a number of awesome products coming your way, starting with our
flagship role-playing game: RandomAnime.
With RandomAnime's super-fast,
super-simple cinematic game system, you'll wonder what you were ever
doing playing those other supposed cinematic games.